A is for Arkwright Mills, the name of the building at the end of the layout.
B is for Buffers, they are standard Hornby buffers, with the ends removed to save space, weathered and Train-Tech red buffer stop lights added for detail.
C is for Conductor Rail, this is from the Peco range.
D is for Display Screens, these are from the Bachmann Scenecraft range.
E is for Electrofrog, these points are from Peco and help with slow speed running without trains stalling.
F is for Footbridge, a scenic break between the layout and the hidden siding.
G is for Gates, providing access to the yard. These gates are from the Knightwing range.
H is for Houses, these terraced properties are from the Metcalfe Kits range.
I is for Inglenook, the design of the layout.
J is for Jumpers, fitted to resident locomotive 09019.
K is for Kadee, the coupling system used on the shunting puzzle, also keeps hands free operation.
L is for Lights, the portable cabin in the yard and the terraced houses have lights.
M is for Motors, all the points on the layout have dummy point motors, these have had a little rust weathering added for detail. The motors are from the Peco range.
N is for Network SouthEast, the time period in which the layout is set.
O is for Overline Bridge, supporting the station building and road over the railway line.
P is for Passengers, these people are from the Hornby range.
Q is for Queue of people waiting at the taxi rank.
R is for Rusty Rails, some redundant rails are left beside the head shunt.
S is for Signal Box, this example is based on the one at Deal in Kent and is from the Hornby Skaledale range.
T is for Telephone Box.
U is for Uniform, a constable watches the shunting from behind the houses.
V is for Van, parked in the yard awaiting its next duty.
W is for Wheelie Bins, one appears to have been knocked over!
X is for Xuron, the cutters used to trim the track to length.
Y is for Yard, situated between the head shunt and the sidings.
Z is for ZCV, the wagon type used in the shunting puzzle.